In case you have come to this blog to find out whether it will be worth selecting my talk at Strata, let me give you some clues and you can make up your mind.
The talk is about video graphics and what makes good ones. But it is also about how the design principles of decent graphics can be applied to interface design.
It is more likely that people at Strata are involved with the latter, so at the end of each segment, I'll be stating some ideas on where visualisation interfaces should be headed.
I'll be showing some examples of videos but if you want tonnes of that, that's what the internet is for - especially here.
I'll look at why video graphics are becoming popular and also some of what they are not so good at.
I'll spend a bit discussing what compelling stories are - because without these, any video is unwatchable. I think it is important that video graphics have as much craft at the story level as at the visual level.
I hope to see you there.